WIND
3Lady Ninja Yae
Archetype:
Ninja
ATK:
1100
DEF:
200
View:
3221
By discarding 1 WIND monster from your hand to the Graveyard, return all Spell and Trap Cards on your opponent's side of the field to the owner's hand.
Lady Ninja Yae — Power Evaluation
Final Score: 55 ± 8 · Confidence: Medium
- Intrinsic: 58.5 · Deck: 53.35 · Meta: provisional
- Primary role: Board breaker
Why it scores here
Lady Ninja Yae's value is one interaction effect: discard a WIND monster from hand to return every Spell and Trap on the opponent's side to their hand. That is strong against set-heavy boards, but it is a bounce rather than a destroy, so the opponent recovers the cards, and it costs a hand card, so resource economy stays low. The 1100 ATK and 200 DEF earn no points; the Level 3 WIND Warrior body only adds modest material value, and the card has no combo data to support a larger board-conversion role.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 45 | Live only when a WIND monster is in hand as the discard cost; no searcher or combo starts are recorded, and it appears in 5 sample decks (verified text, observed deck count, inference on access). |
| Combo & Conversion | 40 | Text describes a single-effect board reset with no follow-up body; combo data has 0 appearances, so the conversion score is inferred from text only. |
| Resource Economy | 35 | One card is discarded to return an arbitrary number of opponent S/T cards, which the opponent gets back; there is no net card advantage (verified text, inference). |
| Effect & Interaction | 70 | Mass return of all opponent S/T is strong, flexible interaction against set-heavy boards, though it does not destroy and depends on the opponent having S/T on the field (verified text, inference). |
| Material Utility | 60 | Level 3 WIND Warrior is a usable generic material body that still counts as a Level 3 WIND monster when its effect is negated (verified stats, inference). |
| Resilience & Flexibility | 50 | Requires a WIND monster in hand and is weakened by a single negate on the body; multi-zone reach is good (inference, no combo data). |
| Deck-Building Efficiency | 70 | Single copy average (avg 1.4 per deck), no garnet or lock restriction, and the Ninja and WIND requirements are mild; the card can be run in a few slots (observed in 5 decks). |
Calculation
Weight profile: Board breaker / going-second profile, single primary role, no secondary blend. Intrinsic ≈ 58.5, Deck ≈ 53.35, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Mass return of every opponent Spell/Trap is flexible interaction against set-heavy boards
- Level 3 WIND Warrior body is a usable generic material
- Low deck-building cost: single copies, mild WIND/Ninja requirement
Weaknesses
- Bounce rather than destroy: the opponent recovers the returned cards
- Costs a hand card, so it does not generate card advantage
- No combo, searcher or starter evidence, so board-conversion value rests on text alone
- Requires a WIND monster in hand and a live S/T target on the opponent's side
Counters / choke points
- Opponents who keep few or no Spell/Trap cards on the field blank the effect
- Hand disruption or discard that removes the WIND cost monster before activation
Best use
Board breaker against set-heavy opponents. Decks: Ninja, Armed Dragon, Snake-Eye. Suggested copies: 1.
Evidence & gaps
- Verified: Effect text: discard 1 WIND monster from hand to return all opponent Spell/Trap cards to hand; Level 3, WIND, Warrior, 1100 ATK / 200 DEF; Formats: TCG, OCG, MasterDuel, DuelLinks
- Observed: Appears in 5 of the sample decks, 4 distinct archetypes, average 1.4 copies; Ninja archetype in 2 of 5 decks; top partners are Ninja cards co-occurring in 2 decks each
- Inferred: Acts as a board breaker against set-heavy boards; Bounce gives the opponent their cards back, so there is no net card advantage; Accessibility depends on holding a WIND monster as the discard cost
- Data gaps: no combos supplied: combo conversion is text-only inference no guides supplied no activation timing or location stated in the description no usage statistics (StatisticsCard): inclusion % inferred from the 5-deck sample only no banlist token: assumed 3 copies (unlimited)






